Domino Pieces The individual domino pieces of a set are usually called dominoes or tiles. Dominoes are small, flat, rectangular-shaped game pieces. Many different materials over the centuries have been used to make dominoes, including plastic, wood, bone, ivory, and stone.
Domino pieces are usually twice as long as they are wide and are usually made to be exactly half as thick as they are wide so that they can stand on edge without falling over. A domino may be of any size, but an ordinary domino is about one inch wide and two inches long. Like a playing card, a domino has a face and a back.
The back of each tile is either blank or decorated with a design. The face of each tile is divided by a line across the center separating the piece into two square halves. Numbers are represented in each half by spots, commonly called pips, or the absence of spots, which represents zero.
When dominoes are made, the pips are uniformly molded or drilled and then painted. Domino sets can be found in almost any color combination. However, the most common color combinations are white dominoes with black pips and black dominoes with white pips. An individual domino is named for the number of pips it has on each half of its face.
For example, a domino face with 3 pips on one half and 5 pips on the other half is called the domino. Dominoes with the same number of pips on each half of the face are known as doubles, or doublets. A single domino, also referred to as a combination domino, has a different number of pips on each half of the face. All tiles in a set that have the same number of pips on one end make up a suit. For example, the , , , , , , and make up the suit of zero. Each double belongs to only one suit; singles belong to two suits.
For example, the belongs to either the 3 suit or the 5 suit. If a player can lay a domino, then it must be played. Otherwise the player "knocks", or raps the table and play passes to the next player. The opposing players will, of course, make mental note of the numbers currently available on the table and try to ensure that they are available in future too The End Normally play stops when one player "chips out" plays his last domino although some versions require both partners to chip out.
If it reaches a point at which no player can proceed, the winners are the partners whose combined sum of all spots on their remaining dominoes is the least. For scoring, some pubs would play a point per game.
A more interesting method, that might be scored using a cribbage board, has the winners score the sum of all spots on the losers remaining tiles. In a game which doesn't result in anyone chipping out, the winners would receive the difference between the winners total spots and the losers total spots. A game can be played to points, say, or on a cribbage board, points.
Variations Games can also be played in the same way with two players start with 8 tiles , three players start with 6 tiles , five players start with 5 tiles or with four players without partnership. The same game can be played with a double-twelve set 91 tiles or a double-nine set 55 tiles domino sets.
With a double-twelve set, four players would pick 12 tiles each and with a double-nine set, nine tiles would be taken at the start. The Draw Game Really no more than a variant of the Block game, the Draw Game is more popular in many parts of the world. Players take less dominoes initially but a player who cannot place a domino must pick a sleeping domino to add to their set.
When the sleeping dominoes run out, players simply pass their turn when they cannot go. For this variation, two players would start with 7 dominoes, three players with 5 tiles, four players with 4 tiles and five players with 3 tiles. The difference between the two games is that in the Draw Game, players know that all the tiles will end up in play - this enables them to better deduce what tiles other players might be holding.
With the Block game, since a few tiles remain sleeping and unknown throughout the game, a larger element of uncertainty reigns. Cross Dominoes An extension to the Draw game, this variation gives players more options and also takes up less table space! The game is played in exactly the same way as the Draw game but with a different start. After the first doublet is played, the next four tiles played must be played against that doublet so as to form a cross.
So for this first doublet only, dominoes are played adjacent to all four sides of the tile. Players may have to take sleeping tiles before this is accomplished but as soon as the cross is complete, play continues as in the draw game. Thus from that point on, each turn has four dominoes available to be played against instead of two. Two or three players start with seven tiles each, four or more players start with five tiles each.
Play starts as per Cross dominoes with the second to fifth tiles played forming a cross around the initial doublet. Thereafter play continues as per the Draw game but whenever a doublet is laid down, two new chains can start from it.
Therefore, the number of available chains becomes much larger than for previous games. The same game starting with the same number of tiles per person should be possible with Double Twelve sets, too. The dominoes are shuffled face down and each player takes five dominoes regardless of the number of players.
The player with the highest doublet plays first and turns proceed in a clockwise direction. Scoring happens during and at the end of each game so it is important to keep track constantly - a cribbage board is an ideal scoring tool. The first player lays down any tile and play continues as in the Block Game with each player laying down a tile so that the tile it connects with matches in number.
Players additionally attempt to lay down tiles so that the sum of the numbers at either end of the chain add up to 5 or a multiple of 5 because any such play adds that amount to the score of the player. Doublets are laid down across the direction of the chain as in the Block game and for the purposes totaling both ends count as the total of all spots on the doublet.
If there is a double five at one end and a blank at the other, a player could play the double blank so that the ends add up to Should a player lay down a tile so that the ends add up to a multiple of five and fail to declare it, any player can shout "Muggins!
While there are three or more sleeping tiles left in the middle of the table, when a player cannot play, that player takes a sleeping tile instead. Once there are only two sleeping tiles remaining, a player who cannot play merely passes for that turn. The game ends as soon as a player has no more tiles left or alternatively when none of the players can play a tile.
The winner is the player who has no tiles left or, if no player managed to go out, the players add up the spots on their remaining dominoes and the winner is the player with the smallest total.
Each loser subtracts the winner's spot total which is zero if the winner went out from their spot total, rounds the result to the nearest multiple of five and adds this quantity to the score of the winner.
So the winner gains 15 extra points. The first player to reach a score of wins the match. All Fives and Threes This game is played in the same way as All Fives except that multiples of three now also count for points. So during the game, if a player lays down a tile such that the ends add up to 6, that players scores 6 points for the multiple of 3.
A total of 10 scores 10 points for a multiple of five and a total of 15 scores 15 points a multiple of five and three. At the end of the game, the winner is simply awarded the points from the losers remaining tiles or their differences on a point for point basis. These rules are provided by Masters Traditional Games, an Internet shop selling quality traditional games, pub games and unusual games. For general information or for copying and copyright, see our Rules Information page.
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